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Old Jul 26, 2008, 08:29 PM // 20:29   #21
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I'd rather have a new PvE geared spell for the Mesmer class.

Confusion (Asuran title track?)
Spell. All Mesmer hexes on target foe are transfered to all adjacent foes with their remaining durations.
15 energy
3 second cast
25 second recharge

Would make Empathy more effective on those groups of Minotaurs you want to farm in the desert. Would make Backfire more effective on those groups of casters. Would make skills like Shame and Guilt provide huge energy returns. Would provide AoE degen from skills like Conjure Nightmare.

Eh, maybe it is overpowered
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Old Jul 26, 2008, 08:40 PM // 20:40   #22
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Quote:
Originally Posted by MagmaRed
Confusion (Asuran title track?)
Spell. All Mesmer hexes on target foe are transfered to all adjacent foes with their remaining durations.
perhaps something similar, but more Signet of Illusions

the next mesmer hex you cast instead effects target foe and all adjacent foes.
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Old Jul 26, 2008, 08:58 PM // 20:58   #23
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Ahem, I meant AoE damage. Not just effects. And I said 'not much', not 'not at all'. Compared to Elementalist, Necromancer and Dervish AoE, they do not have much damage-dealing AoE skills.
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Old Jul 26, 2008, 09:50 PM // 21:50   #24
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Quote:
Originally Posted by MithranArkanere
Ahem, I meant AoE damage. Not just effects. And I said 'not much', not 'not at all'. Compared to Elementalist, Necromancer and Dervish AoE, they do not have much damage-dealing AoE skills.
Mesmers are meant to control, not to outright direct damage. Think of a Mesmer like Jigsaw, from the SAW movies - he never forces anyone's hand, never directly attacks or harms anyone, he only provides the situation, and they choose their response.

If you think about it, Mesmer skills depend on something to deal direct damage other than degen... you have to be attacking, casting, *not* using a skill, enchanted, etc. for the spell to deal some type of damage, which is why the damage dealt is generally a decent amount.

If you want AoE dmg then make a nuker, don't complain about a control class that works with more subtlety not having AoE...
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Old Jul 26, 2008, 10:46 PM // 22:46   #25
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Quote:
Originally Posted by Tyrael
Mesmers are meant to control, not to outright direct damage. Think of a Mesmer like Jigsaw, from the SAW movies - he never forces anyone's hand, never directly attacks or harms anyone, he only provides the situation, and they choose their response.
I love you for this.
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Old Jul 26, 2008, 11:00 PM // 23:00   #26
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Spiteful should've been a Mesmer skill to begin with. It's simply the elite version of Empathy anyway.

So yeah, sure, /signed. Mesmers should have a viable PvE role outside interrupting or <spit> Ursan.

Quote:
Originally Posted by Tyrael_Eveningsong
Mesmers are meant to control, not to outright direct damage.
The actual thing with mesmers in PvE, though, is that they either use Ursan with Signet of Illusion (in which case they're not playing as mesmers any more), or if they've got a fast connection load up with interrupts (in which case a hero does it better). That's the only viable roles they've got.

I like mesmers, especially in PvP, but it's the weakest primary PvE class in Guild Wars. The lack of AoE spells like Spiteful makes it the closest thing to a gimped class there is in GW.

Last edited by Numa Pompilius; Jul 26, 2008 at 11:08 PM // 23:08..
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Old Jul 26, 2008, 11:16 PM // 23:16   #27
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Originally Posted by Numa
So yeah, sure, /signed. Mesmers should have a viable PvE role outside interrupting or <spit> Ursan
Or CoP!

Hi.
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Old Jul 26, 2008, 11:40 PM // 23:40   #28
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I thought SS was "the shit" , but when I used it SS wasn't really my thing. If there wasn't scatter maybe the skill would be ok , but otherwise it's meh. Maybe on paper it sounds like the ultimate domination skill , it punishes the enemy for nearly anything he does , but in game it leaves much to be desired , especially in pve.
/notsigned

If you want damage as a mesmer in pve [Assassin's Promise] is your friend.
If you really want to give mesmers a necro skill , give them a copy of [Barbs] or [Mark of Pain]

Last edited by kostolomac; Jul 26, 2008 at 11:44 PM // 23:44..
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Old Jul 27, 2008, 01:51 AM // 01:51   #29
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A single copy of Spiteful isn't impressive, you should combine it with Arcane Echo, put both copies on adjacent enemies, and watch them blow up. Especially amusing on dervishes and triple-chopping Jade Knights as they hit multiple targets.
I don't think it causes scattering, if you get scattering that's probably because of some other AoE spell (e.g. Splinter Weapon or Savannah Heat).
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Old Jul 27, 2008, 02:02 AM // 02:02   #30
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Quote:
Originally Posted by Numa Pompilius
The actual thing with mesmers in PvE, though, is that they either use Ursan with Signet of Illusion (in which case they're not playing as mesmers any more), or if they've got a fast connection load up with interrupts (in which case a hero does it better). That's the only viable roles they've got.

errr what are you talking about? Signet of illusion can't be used with ursan.

Even if you use mimicry, Ursan Blessing is not a spell read skill description please..

[signet of illusions]

Making stuff up is bad.
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Old Jul 27, 2008, 09:54 AM // 09:54   #31
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Hahaha, right you are, I was thinking of other ridiculously overpowered PvE spells.

No matter, Ursan still stinks, mesmers still don't have any viable role in PvE except ursan and interrupt, and you still have ugly pants.

Last edited by Numa Pompilius; Jul 27, 2008 at 09:56 AM // 09:56..
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Old Jul 27, 2008, 10:24 AM // 10:24   #32
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Quote:
Originally Posted by Da Rk Bl Ad E
errr what are you talking about? Signet of illusion can't be used with ursan.

Even if you use mimicry, Ursan Blessing is not a spell read skill description please..

[signet of illusions]

Making stuff up is bad.
but i can be used with any other skill ;D
this skill allows any other non pve skill to be used freely
even elites with the use of [arcane mimicry]
so mesmers actually have alot of choices in AoE spells by use of [signet of illusions]
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Old Jul 27, 2008, 10:52 AM // 10:52   #33
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I give lulz to the lists of AoE spells.

My guesstimation to why SS is Necro is due to that fact if you pounded Empathy and SS on a warrior, it's a pretty crappy situation for the warrior to be in. Especially if they lack fast ways to remove them. Of course, then you could throw in some blind spells from being /E!

I believe it was to limit you to a Me/N if you were to use both.
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Old Jul 27, 2008, 02:02 PM // 14:02   #34
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Quote:
Originally Posted by Lady Raenef
I give lulz to the lists of AoE spells.

My guesstimation to why SS is Necro is due to that fact if you pounded Empathy and SS on a warrior, it's a pretty crappy situation for the warrior to be in.
As opposed to getting pounded with SS and [skill]Insidious Parasite[/skill], which lasts longer than Empathy, is of the same attribute as SS, has longer duration, does the same damage, and heals the caster at the same time as doing damage?

Yeah, Insidious Parasite cost 15 energy while Empathy costs 10, but that doesn't really matter as necros effectively have infinite energy in PvE.

Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years.

Last edited by Numa Pompilius; Jul 27, 2008 at 02:07 PM // 14:07..
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Old Jul 27, 2008, 02:28 PM // 14:28   #35
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Quote:
Originally Posted by Numa Pompilius
Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years.
Yeah, that's why, uhm, they nerfed the N primary attribute, they removed energy gain from spirits, they removed pets leaving corpses, and uh...

Yeah, I think that's it...
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Old Jul 27, 2008, 03:03 PM // 15:03   #36
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Quote:
Originally Posted by N1ghtstalker
but i can be used with any other skill ;D
this skill allows any other non pve skill to be used freely
even elites with the use of [arcane mimicry]
so mesmers actually have alot of choices in AoE spells by use of [signet of illusions]

Yeah agreed, But you don't even need mimicry when u can get Big Dmgz from

[signet of illusions] + [ether nightmare] + [cry of pain]

[signet of illusions] + [pain inverter] is good too if your too lazy to farm asura rep
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Old Jul 27, 2008, 03:20 PM // 15:20   #37
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Quote:
Originally Posted by Numa Pompilius
As opposed to getting pounded with SS and [skill]Insidious Parasite[/skill], which lasts longer than Empathy, is of the same attribute as SS, has longer duration, does the same damage, and heals the caster at the same time as doing damage?

Yeah, Insidious Parasite cost 15 energy while Empathy costs 10, but that doesn't really matter as necros effectively have infinite energy in PvE.

Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years.
Ha. Ha. Ha.

The number of necros I have made bleed from interruptions... at the end of the day, necromancers are slow. Fast Casting has been buffed in the past to include signets... we're not subservient.
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Old Jul 27, 2008, 03:23 PM // 15:23   #38
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Quote:
Originally Posted by Numa Pompilius
As opposed to getting pounded with SS and [skill]Insidious Parasite[/skill], which lasts longer than Empathy, is of the same attribute as SS, has longer duration, does the same damage, and heals the caster at the same time as doing damage?

Yeah, Insidious Parasite cost 15 energy while Empathy costs 10, but that doesn't really matter as necros effectively have infinite energy in PvE.

Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years.

[empathy] [insidious parasite]
compare them first please
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Old Jul 27, 2008, 04:36 PM // 16:36   #39
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Quote:
Originally Posted by Tyrael_Eveningsong
Mesmers are meant to control, not to outright direct damage. Think of a Mesmer like Jigsaw, from the SAW movies - he never forces anyone's hand, never directly attacks or harms anyone, he only provides the situation, and they choose their response.

If you think about it, Mesmer skills depend on something to deal direct damage other than degen... you have to be attacking, casting, *not* using a skill, enchanted, etc. for the spell to deal some type of damage, which is why the damage dealt is generally a decent amount.

If you want AoE dmg then make a nuker, don't complain about a control class that works with more subtlety not having AoE...
Of course, but even Monks have AoE damage dealing skills.

That's because in GW each single profession has a bit of everything.
There are no professions without self-heals.
There are no professions without an AoE damage-dealing skill.
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Old Jul 27, 2008, 04:58 PM // 16:58   #40
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I'd rather mesmers be given an elite form of backfire and empathy as two seperate skills than SS.
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